10/07/2017 - 10/08/2017
Avid Extreme Sports Park – Oklahoma -
The Earp Brothers face off against the Cowboys in this historical battle featuring gunslingers, gamblers, and more!
Click this link for the official Facebook group for Viper Paintball’s Annual Scenario at Avid Extreme Sports , Guthrie Oklahoma
(This is a work in progress but I want everyone, especially the commanders, to have as much time to prepare for the special things as possible. This will be edited, and evolve, during the next couple of weeks.)
Theme specific roles
Gunslinger: Each side will have eight “Gunslingers.” These lethal pistoleers can call out “Gunslingers” on the opposing side and challenge them to a shootout. Each gunslinger must have their own pistol and holster, and must have a special chip from Viper in order to enter the field. (NO First Strike Rounds allowed in shootouts!) The winner of one of these shootouts gets the chip from the loser. The winner can bring these gunslinger chips to Viper and exchange them for gambling chips. If you want to make some extra money you may choose to provide a “stake” for a gambler to bet with. However, when he wins, the gambler will likely take a cut of the winnings.
Gambler: Each side will have eight “Gamblers.” Gamblers and gunslingers are often close companions. Gunslingers will often provide a “stake” to gamblers as a way to make money. Gamblers can take part in any of a number of opportunities to turn a few bucks into a lot of money. There are organized gaming opportunities, but a savvy gambler knows there are always opportunities to try and part fools from their money. If you can find something to gamble on, and someone willing to gamble with you, the opportunities are endless. You could bet on whether or not your side will complete a particular mission, whether your teammates can reach a particular objective, or simply on the winner of a shootout. All you need to do is find someone with game money to wager. Chips cannot be taken in a “Search the body.”
Stagecoach driver: Basically takes the place of helicopters, although similar rules apply. (See Viper Scenario Rules)
Gambling opportunities for the “Gamblers”
Roulette: Run by “Dirty Ryan” the owner of the General Store (Pro shop). Bet on “red or black” or “odd or even” and double your money.
(Other games to be announced)
Bonus Missions: Some mission cards will be marked with a poker chip in the bottom corner. At the end of each segment the commanders will be dealt 15 cards each. They will take these cards and make the three best poker hands they can. For each bonus mission completed they will receive one extra card. The more cards you start with the better your chances of making three winning hands. Once the hands are assembled they will be placed on the table for the “show.” The top three hands will be worth 25 bonus points each for their side.
Money bags: Hidden throughout the field, these are worth bonus points (but not cash) for your side.
Whiskey barrels: Hidden throughout the field, these are worth bonus points for your side.
Horses: Each side will have a number of stick horses. Basic helicopter rules apply. If they dismount they cannot fire for the first five second, and cannot remount for ten seconds. Mounted riders can shoot at other riders but not unmounted players. They can also shoot at stagecoaches.
Stagecoaches: “Helicopters” will be replaced with “Stagecoaches” but will function the same as “helicopters” with regard to rules.
Stagecoach drivers: “Pilots” will be replaced with “Stagecoach drivers” but will function the same as “pilots” with regard to rules.
Oats: “Fuel” cards will be replaced with “Oats” but will function the same as “fuel” with regard to rules. Stagecoaches, war wagons (tanks), and horses all need “oats” for use.
Bushwackers: “Air insertions” will be replaced with “Bushwackers” but will function the same as “air insertions” with regard to rules.
Schedule of Events
10:00am – Camping opens
NOON – Check in and paint sales open
9:00pm – Check-in closes
Midnight – Quiet time – Camping areas need to be quiet. No loud partying.
2:00am – No alcoholic beverages allowed by anyone (whether playing or not) until stand down on Saturday night!
8:00am – All services open – Breakfast available
10:30am – Mandatory Player Orientation
Noon SHARP! – Game on
2:00pm – Lunch available
7:00pm – Dinner available
7:30pm – Stand down
8:00pm – Avid’s famous party,”The Hang,” begins
8:01pm – BOB White’s Beer exchange (WITH PROPER ID) under pavilion across the road from main stage. Cost of entry is one six-pack of a local microbrew from your area
9:00pm – Lip Sync battle at main stage
8:00am – All services open
9:00am – Game Resumes
12:30pm – Pre Final Battle Break
1:00pm – Final Battle
2:00pm – Game Over!
Awards and door prize drawings to follow